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The Last Prayer Of The Dying is an adventure module for OSR fantasy roleplaying games. For 1st level PCs
This module was kickstarted in autumn/winter of 2015
Module Synopsis The party are travelling to the new frontier to help return an ancient Duchy to its former glory. A chance encounter with the legendary 'Arisen Knight', a very old hero, sets them on a path to adventure. Like most published scenarios there are some railroad parts, but enough choice to provide the feel of a sandbox.
It contains:
- A brief gazetteer of Keranow, the Duchy where the adventure takes place.
- 10 wilderness encounters to get a feel for the setting.
- A small settlement in the wilderness frontier lands.
- Three dungeons (each about a dozen locations). A) The tomb of a mythical knight, now infiltrated by despoiling fey priestesses; B) An old dwarven fort used by hobgoblins who have been driven to the edge of despair by the alluring voice of a bloodrose witch; C) The scheming feys base of operations, from which they seek to begin a reign of chaos and insanity over the newly re-established Duchy of Keranow.
- The PCs should start at 1st level and be 4th by the end of this adventure
- An adventure outside the axis of good versus evil: betrayal, treachery, duty and the consequences of choice.